5-A-SIDE NETBALL

The game is played between two teams, each team is permitted to have up to 10 players. Each team is permitted to have five players on the court at any one time, with the remaining players being man/women reserves.

A match consists of two 12 minutes halves with a 2-minute rest period in between.

There are five playing positions in a team. Each has an important role to play for their team: Attack (2), Centre (1) and Defence (2).

Umpires

Two umpires have control of the game and make the on-court decisions about the run of play.

Starting play

One player from each team will use paper, scissors or rock to determine who will take the first pass from the centre of the court. Play starts with a centre pass taken with one foot on the line in the middle of the court. The centre pass must be caught outside the goal circle.

There is a centre pass at the beginning of each quarter and half, and after each goal is scored. The teams take turns making the centre pass. The person making the centre pass must stand in the centre circle. The opposing centre can stand anywhere in the centre third but all other players must stay in the goal thirds until the umpire blows the whistle to start play.

Held Ball

Once the ball has been caught, the player must pass it or shoot for goal within three seconds.

Offside

Each player is allowed in only a certain area of the court. If a player steps into an area or any part of their body touches the ground in an area their playing position is not allowed to go, will be ruled offside.

Footwork (Stepping)

Once a player has landed with the ball, the first landed foot is called the grounded foot and must either stay on the ground or in the air until the ball is passed on. Re-grounding that same foot a second time while still in possession of the ball is a step which will result in a free pass to the opposition. Similarly, a hop, slide or drag of the grounded foot is not permitted.

Obstruction

When a player is defending another player or trying to intercept the ball they must be at least 0.9 metres away from the grounded foot of the player who has the ball.

Contact

A player is not allowed to physically contact an opponent if it disrupts or stops that person from playing. Pushing the ball out of an opponent’s hands is also not permitted.

Sanctions

For contact, obstruction or moving the goalpost penalties, the offending player must stand beside or away from the thrower and where the umpire has indicated. A goal shooter or goal attack taking the penalty pass or shot in the goal circle can either pass the ball or shoot for goal.

Throw in

When the ball goes out of court, the umpire takes note of which team touched it last. The throw in is then taken by a player from the opposing team close to where the ball went out of court. Standing close to the line from the outside of court, the player has three seconds to get the ball back in play.